The wait functions are designed to wait for a certain amount of time
to pass or until there is input. For example, you may wish to pause in
the middle of a computation to allow the user time to view the display.
sit-for pauses and updates the screen, and returns immediately if
input comes in, while sleep-for pauses without updating the
screen.
Note: In FSF Emacs the commands sit-for and sleep-for
take two arguments to specify the time (one integer and one float
value), instead of a single argument that can be either an integer or a
float.
This function performs redisplay (provided there is no pending input from the user), then waits seconds seconds, or until input is available. The result is
tifsit-forwaited the full time with no input arriving (seeinput-pending-pin Peeking and Discarding). Otherwise, the value isnil.The argument seconds need not be an integer. If it is a floating point number,
sit-forwaits for a fractional number of seconds.Redisplay is normally preempted if input arrives, and does not happen at all if input is available before it starts. (You can force screen updating in such a case by using
force-redisplay. See Refresh Screen.) If there is no input pending, you can force an update with no delay by using(sit-for 0).If nodisplay is non-
nil, thensit-fordoes not redisplay, but it still returns as soon as input is available (or when the timeout elapses).The usual purpose of
sit-foris to give the user time to read text that you display.
This function simply pauses for seconds seconds without updating the display. This function pays no attention to available input. It returns
nil.The argument seconds need not be an integer. If it is a floating point number,
sleep-forwaits for a fractional number of seconds.Use
sleep-forwhen you wish to guarantee a delay.
See Time of Day, for functions to get the current time.