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Index Entry  Section

A
allocation from frob blocks: Allocation from Frob Blocks
allocation of objects in SXEmacs Lisp: Allocation of Objects in SXEmacs Lisp
allocation, introduction to: Introduction to Allocation
allocation, low-level: Low-level allocation
Amdahl Corporation: XEmacs
Andreessen, Marc: XEmacs
Armageddon: Exiting
asynchronous events: Asynchronous Events; Quit Checking
asynchronous events; quit checking: Asynchronous Events; Quit Checking
asynchronous subprocesses: Modules for Interfacing with the Operating System
asynchronous timeouts: Asynchronous Timeouts

B
bars, progress: Progress Bars
Baur, Steve: XEmacs
Baur, Steve: XEmacs
Benson, Eric: Lucid Emacs
binding; the specbinding stack; unwind-protects, dynamic: Dynamic Binding; The specbinding Stack; Unwind-Protects
bindings, evaluation; stack frames;: Evaluation; Stack Frames; Bindings
bit vector: Bit Vector
bridge, playing: SXEmacs From the Outside
Buchholz, Martin: XEmacs
Buchholz, Martin: XEmacs
Bufbyte: Character-Related Data Types
Bufbytes and Emchars: Bufbytes and Emchars
buffer lists: Buffer Lists
buffer object, the: The Buffer Object
buffer, the text in a: The Text in a Buffer
buffers and textual representation: Buffers and Textual Representation
buffers, introduction to: Introduction to Buffers
Bufpos: Character-Related Data Types
building, SXEmacs from the perspective of: SXEmacs From the Perspective of Building
buttons, checkboxes and radio: Checkboxes and Radio Buttons
byte positions, working with character and: Working With Character and Byte Positions
Bytecount: Character-Related Data Types
bytecount_to_charcount: Working With Character and Byte Positions
Bytind: Character-Related Data Types

C
C code, rules when writing new: Rules When Writing New C Code
C vs. Lisp: The Lisp Language
C-g checking: Control-G (Quit) Checking
callback routines, the event stream: Event Stream Callback Routines
caller-protects (GCPRO rule): Writing Lisp Primitives
case table: Modules for Other Aspects of the Lisp Interpreter and Object System
catch and throw: Catch and Throw
CCL: CCL
character and byte positions, working with: Working With Character and Byte Positions
character encoding, internal: Internal Character Encoding
character sets: Character Sets
character sets and encodings, Mule: MULE Character Sets and Encodings
character-related data types: Character-Related Data Types
characters, integers and: Integers and Characters
Charcount: Character-Related Data Types
charcount_to_bytecount: Working With Character and Byte Positions
charptr_emchar: Working With Character and Byte Positions
charptr_n_addr: Working With Character and Byte Positions
checkboxes and radio buttons: Checkboxes and Radio Buttons
closer: Lstream Methods
closure: The SXEmacs Object System (Abstractly Speaking)
code, an example of Mule-aware: An Example of Mule-Aware Code
code, general guidelines for writing Mule-aware: General Guidelines for Writing Mule-Aware Code
code, rules when writing new C: Rules When Writing New C Code
coding conventions: A Readers Guide to SXEmacs Coding Conventions
coding for Mule: Coding for Mule
coding rules, general: General Coding Rules
coding rules, naming: A Readers Guide to SXEmacs Coding Conventions
command builder, dispatching events; the: Dispatching Events; The Command Builder
comments, writing good: Writing Good Comments
Common Lisp: The Lisp Language
compact_string_chars: compact_string_chars
compiled function: Compiled Function
compiler, the Lisp reader and: The Lisp Reader and Compiler
cons: Cons
conservative garbage collection: GCPROing
consoles; devices; frames; windows: Consoles; Devices; Frames; Windows
consoles; devices; frames; windows, introduction to: Introduction to Consoles; Devices; Frames; Windows
control flow modules, editor-level: Editor-Level Control Flow Modules
Control-g checking: Control-G (Quit) Checking
conversion to and from external data: Conversion to and from External Data
converting events: Converting Events
copy-on-write: General Coding Rules
core dump: Exiting
crash: Exiting
creating Lisp object types: Techniques for SXEmacs Developers
critical quit: Control-G (Quit) Checking
critical redisplay sections: Critical Redisplay Sections

D
data dumping: Data dumping
data types, character-related: Character-Related Data Types
DEC_CHARPTR: Working With Character and Byte Positions
developers, techniques for SXEmacs: Techniques for SXEmacs Developers
devices; frames; windows, consoles;: Consoles; Devices; Frames; Windows
devices; frames; windows, introduction to consoles;: Introduction to Consoles; Devices; Frames; Windows
Devin, Matthieu: Lucid Emacs
dispatching events; the command builder: Dispatching Events; The Command Builder
display order of extents: Mathematics of Extent Ordering
display-related Lisp objects, modules for other: Modules for other Display-Related Lisp Objects
displayable Lisp objects, modules for the basic: Modules for the Basic Displayable Lisp Objects
dllists: Dllists
doubly-linked lists: Dllists
dumping: Dumping
dumping address allocation: Address allocation
dumping and its justification, what is: Dumping
dumping data descriptions: Data descriptions
dumping object inventory: Object inventory
dumping overview: Overview
dumping phase: Dumping phase
dumping, data: Data dumping
dumping, file loading: Reloading phase
dumping, object relocation: Reloading phase
dumping, pointers: Pointers dumping
dumping, putting back the pdump_opaques: Reloading phase
dumping, putting back the pdump_root_objects and pdump_weak_object_chains: Reloading phase
dumping, putting back the pdump_root_struct_ptrs: Reloading phase
dumping, reloading phase: Reloading phase
dumping, remaining issues: Remaining issues
dumping, reorganize the hash tables: Reloading phase
dumping, the header: The header
dynamic array: Low-Level Modules
dynamic binding; the specbinding stack; unwind-protects: Dynamic Binding; The specbinding Stack; Unwind-Protects
dynamic scoping: The Lisp Language
dynamic types: The Lisp Language

E
editing operations, modules for standard: Modules for Standard Editing Operations
Emacs 19, GNU: GNU Emacs 19
Emacs 20, GNU: GNU Emacs 20
Emacs, a history of: A History of Emacs
Emchar: Character-Related Data Types
Emchars, Bufbytes and: Bufbytes and Emchars
encoding, internal character: Internal Character Encoding
encoding, internal string: Internal String Encoding
encodings, internal Mule: Internal Mule Encodings
encodings, Mule: Encodings
encodings, Mule character sets and: MULE Character Sets and Encodings
Energize: Lucid Emacs
Epoch: Lucid Emacs
Epoch: XEmacs
error checking: Techniques for SXEmacs Developers
EUC (Extended Unix Code), Japanese: Japanese EUC (Extended Unix Code)
evaluation: Evaluation
evaluation; stack frames; bindings: Evaluation; Stack Frames; Bindings
event gathering mechanism, specifics of the: Specifics of the Event Gathering Mechanism
event loop functions, other: Other Event Loop Functions
event loop, events and the: Events and the Event Loop
event queues: Event Queues
event stream callback routines, the: Event Stream Callback Routines
event, specifics about the Lisp object: Specifics About the Emacs Event
events and the event loop: Events and the Event Loop
events, converting: Converting Events
events, introduction to: Introduction to Events
events, main loop: Main Loop
events; the command builder, dispatching: Dispatching Events; The Command Builder
exiting: Exiting
exits, expected and unexpected: Exiting
expected exits: Exiting
Extbyte: Character-Related Data Types
Extcount: Character-Related Data Types
Extended Unix Code, Japanese EUC: Japanese EUC (Extended Unix Code)
extent fragments: Extent Fragments
extent info, format of the: Format of the Extent Info
extent mathematics: Mathematics of Extent Ordering
extent ordering: Extent Ordering
extent ordering: Mathematics of Extent Ordering
extents: Extents
extents, display order: Mathematics of Extent Ordering
extents, introduction to: Introduction to Extents
extents, markers and: Markers and Extents
extents, zero-length: Zero-Length Extents
external data, conversion to and from: Conversion to and from External Data
external widget: Modules for Interfacing with X Windows

F
faces: Faces
Ferreira, Nelson: SXEmacs
file system, modules for interfacing with the: Modules for Interfacing with the File System
flusher: Lstream Methods
focus handling: Focus Handling
fragments, extent: Extent Fragments
frames; windows, consoles; devices;: Consoles; Devices; Frames; Windows
frames; windows, introduction to consoles; devices;: Introduction to Consoles; Devices; Frames; Windows
Free Software Foundation: A History of Emacs
Freundt, Sebastian: SXEmacs
frob blocks, allocation from: Allocation from Frob Blocks
FSF: A History of Emacs
FSF Emacs: GNU Emacs 19
FSF Emacs: GNU Emacs 20
function, compiled: Compiled Function

G
garbage collection: Garbage Collection
garbage collection - step by step: Garbage Collection - Step by Step
garbage collection protection: Writing Lisp Primitives
garbage collection protection: GCPROing
garbage collection, conservative: GCPROing
garbage collection, invocation: Invocation
garbage_collect_1: garbage_collect_1
GCPROing: GCPROing
gc_sweep: gc_sweep
global Lisp variables, adding: Adding Global Lisp Variables
glyph instantiation: Glyphs
glyphs: Glyphs
GNU Emacs 19: GNU Emacs 19
GNU Emacs 20: GNU Emacs 20
Gosling, James: Through Version 18
Gosling, James: The Lisp Language
Great Usenet Renaming: Through Version 18

H
Hackers (Steven Levy): A History of Emacs
hang: Exiting
header files, inline functions: Techniques for SXEmacs Developers
hierarchy of windows: Window Hierarchy
history of Emacs, a: A History of Emacs

I
Illinois, University of: XEmacs
INC_CHARPTR: Working With Character and Byte Positions
inline functions: Techniques for SXEmacs Developers
inline functions, headers: Techniques for SXEmacs Developers
inside, SXEmacs from the: SXEmacs From the Inside
instantiation, glyph: Glyphs
integers and characters: Integers and Characters
interactive: Modules for Standard Editing Operations
interfacing with the file system, modules for: Modules for Interfacing with the File System
interfacing with the operating system, modules for: Modules for Interfacing with the Operating System
interfacing with X Windows, modules for: Modules for Interfacing with X Windows
internal character encoding: Internal Character Encoding
internal Mule encodings: Internal Mule Encodings
internal string encoding: Internal String Encoding
internationalization, modules for: Modules for Internationalization
interning: The SXEmacs Object System (Abstractly Speaking)
interpreter and object system, modules for other aspects of the Lisp: Modules for Other Aspects of the Lisp Interpreter and Object System
ITS (Incompatible Timesharing System): A History of Emacs

J
Japanese EUC (Extended Unix Code): Japanese EUC (Extended Unix Code)
Java: The Lisp Language
Java vs. Lisp: The Lisp Language
JIS7: JIS7
Jones, Kyle: XEmacs

K
Kaplan, Simon: XEmacs

L
Levy, Steven: A History of Emacs
library, Lucid Widget: Lucid Widget Library
line start cache: Line Start Cache
Lisp interpreter and object system, modules for other aspects of the: Modules for Other Aspects of the Lisp Interpreter and Object System
Lisp language, the: The Lisp Language
Lisp modules, basic: Basic Lisp Modules
Lisp object types, creating: Techniques for SXEmacs Developers
Lisp objects are represented in C, how: How Lisp Objects Are Represented in C
Lisp objects, allocation of in SXEmacs: Allocation of Objects in SXEmacs Lisp
Lisp objects, modules for other display-related: Modules for other Display-Related Lisp Objects
Lisp objects, modules for the basic displayable: Modules for the Basic Displayable Lisp Objects
Lisp primitives, writing: Writing Lisp Primitives
Lisp reader and compiler, the: The Lisp Reader and Compiler
Lisp vs. C: The Lisp Language
Lisp vs. Java: The Lisp Language
low-level allocation: Low-level allocation
low-level modules: Low-Level Modules
lrecords: lrecords
lstream: Modules for Interfacing with the File System
lstream functions: Lstream Functions
lstream methods: Lstream Methods
lstream types: Lstream Types
lstream, creating an: Creating an Lstream
lstreams: Lstreams
Lstream_close: Lstream Functions
Lstream_fgetc: Lstream Functions
Lstream_flush: Lstream Functions
Lstream_fputc: Lstream Functions
Lstream_fungetc: Lstream Functions
Lstream_getc: Lstream Functions
Lstream_new: Lstream Functions
Lstream_putc: Lstream Functions
Lstream_read: Lstream Functions
Lstream_reopen: Lstream Functions
Lstream_rewind: Lstream Functions
Lstream_set_buffering: Lstream Functions
Lstream_ungetc: Lstream Functions
Lstream_unread: Lstream Functions
Lstream_write: Lstream Functions
Lucid Emacs: Lucid Emacs
Lucid Inc.: Lucid Emacs
Lucid Widget Library: Lucid Widget Library

M
macro hygiene: Techniques for SXEmacs Developers
main loop: Main Loop
mark and sweep: Garbage Collection
mark method: Modules for Other Aspects of the Lisp Interpreter and Object System
mark method: lrecords
marker: Lstream Methods
marker: Marker
markers and extents: Markers and Extents
mark_object: mark_object
mathematics of extent ordering: Mathematics of Extent Ordering
MAX_EMCHAR_LEN: Working With Character and Byte Positions
menubars: Menubars
menus: Menus
merging attempts: XEmacs
MIT: A History of Emacs
Mlynarik, Richard: GNU Emacs 19
modules for interfacing with the file system: Modules for Interfacing with the File System
modules for interfacing with the operating system: Modules for Interfacing with the Operating System
modules for interfacing with X Windows: Modules for Interfacing with X Windows
modules for internationalization: Modules for Internationalization
modules for other aspects of the Lisp interpreter and object system: Modules for Other Aspects of the Lisp Interpreter and Object System
modules for other display-related Lisp objects: Modules for other Display-Related Lisp Objects
modules for regression testing: Modules for Regression Testing
modules for standard editing operations: Modules for Standard Editing Operations
modules for the basic displayable Lisp objects: Modules for the Basic Displayable Lisp Objects
modules for the redisplay mechanism: Modules for the Redisplay Mechanism
modules, a summary of the various SXEmacs: A Summary of the Various SXEmacs Modules
modules, basic Lisp: Basic Lisp Modules
modules, editor-level control flow: Editor-Level Control Flow Modules
modules, low-level: Low-Level Modules
MS-Windows environment, widget-glyphs in the: Glyphs
Mule character sets and encodings: MULE Character Sets and Encodings
Mule encodings: Encodings
Mule encodings, internal: Internal Mule Encodings
MULE merged XEmacs appears: XEmacs
Mule, coding for: Coding for Mule
Mule-aware code, an example of: An Example of Mule-Aware Code
Mule-aware code, general guidelines for writing: General Guidelines for Writing Mule-Aware Code

N
NAS: Modules for Interfacing with the Operating System
native sound: Modules for Interfacing with the Operating System
network connections: Modules for Interfacing with the Operating System
network server: Modules for Interfacing with the Operating System
network sound: Modules for Interfacing with the Operating System
Niksic, Hrvoje: XEmacs

O
obarrays: Obarrays
object system (abstractly speaking), the SXEmacs: The SXEmacs Object System (Abstractly Speaking)
object system, modules for other aspects of the Lisp interpreter and: Modules for Other Aspects of the Lisp Interpreter and Object System
object types, creating Lisp: Techniques for SXEmacs Developers
object, the buffer: The Buffer Object
object, the window: The Window Object
objects are represented in C, how Lisp: How Lisp Objects Are Represented in C
objects in SXEmacs Lisp, allocation of: Allocation of Objects in SXEmacs Lisp
objects, modules for the basic displayable Lisp: Modules for the Basic Displayable Lisp Objects
operating system, modules for interfacing with the: Modules for Interfacing with the Operating System
outside, SXEmacs from the: SXEmacs From the Outside

P
pairs, stream: Stream Pairs
pane: Modules for the Basic Displayable Lisp Objects
permanent objects: The SXEmacs Object System (Abstractly Speaking)
pi, calculating: SXEmacs From the Outside
point: Point
pointers dumping: Pointers dumping
positions, working with character and byte: Working With Character and Byte Positions
primitives, writing Lisp: Writing Lisp Primitives
profiling: Profiling
progress bars: Progress Bars
protection, garbage collection: GCPROing
pseudo_closer: Lstream Methods
Purify: Techniques for SXEmacs Developers

Q
Quantify: Techniques for SXEmacs Developers
queues, event: Event Queues
quit checking: Control-G (Quit) Checking
QUIT checking: Control-G (Quit) Checking

R
radio buttons, checkboxes and: Checkboxes and Radio Buttons
read syntax: The SXEmacs Object System (Abstractly Speaking)
read-eval-print: SXEmacs From the Outside
reader: Lstream Methods
reader and compiler, the Lisp: The Lisp Reader and Compiler
readers guide: A Readers Guide to SXEmacs Coding Conventions
redisplay mechanism, modules for the: Modules for the Redisplay Mechanism
redisplay mechanism, the: The Redisplay Mechanism
redisplay piece by piece: Redisplay Piece by Piece
redisplay sections, critical: Critical Redisplay Sections
regression testing, modules for: Modules for Regression Testing
reloading phase: Reloading phase
relocating allocator: Low-Level Modules
rename to XEmacs: XEmacs
represented in C, how Lisp objects are: How Lisp Objects Are Represented in C
rewinder: Lstream Methods
RMS: A History of Emacs

S
scanner: Modules for Other Aspects of the Lisp Interpreter and Object System
scoping, dynamic: The Lisp Language
scrollbars: Scrollbars
seekable_p: Lstream Methods
selections: Modules for Interfacing with X Windows
set_charptr_emchar: Working With Character and Byte Positions
Sexton, Harlan: Lucid Emacs
signal handling: Signal Handling
SIGPROF: Profiling
Skiplists: Skiplists
sound, native: Modules for Interfacing with the Operating System
sound, network: Modules for Interfacing with the Operating System
SPARCWorks: XEmacs
specbinding stack; unwind-protects, dynamic binding; the: Dynamic Binding; The specbinding Stack; Unwind-Protects
special forms, simple: Simple Special Forms
specifiers: Specifiers
stack frames; bindings, evaluation;: Evaluation; Stack Frames; Bindings
Stallman, Richard: A History of Emacs
stream pairs: Stream Pairs
string: String
string encoding, internal: Internal String Encoding
subprocesses: Subprocesses
subprocesses, asynchronous: Modules for Interfacing with the Operating System
subprocesses, synchronous: Modules for Interfacing with the Operating System
Sun Microsystems: XEmacs
sweep_bit_vectors_1: sweep_bit_vectors_1
sweep_lcrecords_1: sweep_lcrecords_1
sweep_strings: sweep_strings
SXEmacs: SXEmacs
SXEmacs from the inside: SXEmacs From the Inside
SXEmacs from the outside: SXEmacs From the Outside
SXEmacs from the perspective of building: SXEmacs From the Perspective of Building
SXEmacs object system (abstractly speaking), the: The SXEmacs Object System (Abstractly Speaking)
symbol: Symbol
symbol values: Symbol Values
symbols and variables: Symbols and Variables
symbols, introduction to: Introduction to Symbols
synchronous subprocesses: Modules for Interfacing with the Operating System

T
tab controls: Tab Controls
taxes, doing: SXEmacs From the Outside
techniques for SXEmacs developers: Techniques for SXEmacs Developers
TECO: A History of Emacs
temporary objects: The SXEmacs Object System (Abstractly Speaking)
testing, regression: Regression Testing SXEmacs
text in a buffer, the: The Text in a Buffer
textual representation, buffers and: Buffers and Textual Representation
Thompson, Chuck: XEmacs
throw, catch and: Catch and Throw
time line, SXEmacs: SXEmacs
types, dynamic: The Lisp Language
types, lstream: Lstream Types
types, proper use of unsigned: Proper Use of Unsigned Types

U
unexpected exits: Exiting
University of Illinois: XEmacs
unsigned types, proper use of: Proper Use of Unsigned Types
unwind-protects, dynamic binding; the specbinding stack;: Dynamic Binding; The specbinding Stack; Unwind-Protects

V
values, symbol: Symbol Values
variables, adding global Lisp: Adding Global Lisp Variables
variables, symbols and: Symbols and Variables
vector: Vector
vector, bit: Bit Vector
version 18, through: Through Version 18
version 19, GNU Emacs: GNU Emacs 19
version 20, GNU Emacs: GNU Emacs 20

W
widget interface, generic: Generic Widget Interface
widget library, Lucid: Lucid Widget Library
widget-glyphs: Glyphs
widget-glyphs in the MS-Windows environment: Glyphs
widget-glyphs in the X environment: Glyphs
Win-Emacs: XEmacs
window (in Emacs): Modules for the Basic Displayable Lisp Objects
window hierarchy: Window Hierarchy
window object, the: The Window Object
window point internals: The Window Object
windows, consoles; devices; frames;: Consoles; Devices; Frames; Windows
windows, introduction to consoles; devices; frames;: Introduction to Consoles; Devices; Frames; Windows
Wing, Ben: XEmacs
writer: Lstream Methods
writing good comments: Writing Good Comments
writing Lisp primitives: Writing Lisp Primitives
writing Mule-aware code, general guidelines for: General Guidelines for Writing Mule-Aware Code
writing new C code, rules when: Rules When Writing New C Code

X
X environment, widget-glyphs in the: Glyphs
X Window System, interface to the: Interface to the X Window System
X Windows, modules for interfacing with: Modules for Interfacing with X Windows
XEmacs: XEmacs
XEmacs goes it alone: XEmacs

Y
Youngs, Steve: SXEmacs

Z
Zajcev, Evgeny: SXEmacs
Zawinski, Jamie: Lucid Emacs
zero-length extents: Zero-Length Extents

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